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Back to GenXe3
Home | School-to-Work
| Why
ExerGames|
Exergames- Employee
Wellness
What
is the Gen Xe3™ Program?
The 30%
of a middle or high school population struggling most with
literacy, the ones most likely to be disengaged in school or at risk
of dropping out, can lead the program. They will be certified
for both fitness and mentor roles, and apply for “work” in an
Exerlearning program.
Trained students will share
time and talents with peers and the greater community – both
via being mentored and mentoring younger peers, faculty and
employees in the workplace.
Projected Outcomes -
Participating students
will:
- Increase
reading scores by 15% (teacher
assessment)
- Increase
engagement in school (pre and post
survey)
- Decrease
absences by 20% in 9-week project (school
measures)
- Provide
at least 20 hours mentoring peers (time
schedule)
- Contract
for academic productivity to be accomplished BEFORE the
student can fulfill GenXe3 and Faculty Wellness
roles (contract and teacher
assessment)
- Increase
physical activity by 60 minutes per week (time
sheet)
- Become
aware of unique talents and expertise valuable to learning
and relevant to the workplace (pre and post program
survey)
How Does Gen Xe3 Work?
Gen Xe3 and Student SUCCESS
Gen Xe3 in a
Lifetime Fitness or Wellness Class
For more information,
just drop us an e-mail!
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